Most of what you’re about to read may or may not come off as “common sense.” If you feel this way, then look at your life. Are you applying these steps to your life? Do you feel you need a set path for becoming a great designer? Then keep reading.
The rule of thumb has always been “practice makes perfect.” Then we’re told that we will never be “perfect,” but our imperfections are our true perfections – we just need to find a way to bring out our best. Read more »
I’ve read iPad rumors like a hound. It’s been one of my few tech industry predilections. Most things with Apple generally are, considering how much of an Apple fangirl I’ve become following the purchase of my iMac.
Now, I like the name of the device, and initially I was very impressed with the surface, just like I am with all of Apple’s products. I’ve always had a huge amount of respect for Apple’s interface design team (considering that it’s their interface I’m most rabid about), but as I dug into the technical specifications… I kind of took a step back. It certainly wasn’t what I expected, which was exactly what Apple had promised, but I don’t think they really meant it in the sense that I found it to be “unexpected.” Read more »
So, this week I began writing my first application with Cocoa in Objective C. To say the least, it was an experience.
I began first by checking out Apple’s Reference Library and Cocoa tutorials, found here, which gave me a decent understanding of how Objective-C in particular works and gave me a real preview of XCode. Truth be told, however, I’ve already learned a fairly decent amount of programing (having have started learning C at some point around 2005). So, to be fair, this tutorial is not for beginners; if you lack this amount of experience, however, This PDF tutorial (PDF linked) will get you started – it’s one I’m currently browsing, mostly because, while I have programming experience, I’m honestly no expert. Read more »